Week 12
After meeting up on Monday to discuss the milestone, it was eventually decided after discussing it with a supervisor, that the statistics section could be removed from the level design. In its place, it was decided, that we could include a game balancing section, which I details briefly how we will need to balance out the level in terms of npc interaction and pickups. The Visio plans were also created, between me and James, and Nick contributing to the creation of these, although it was decided that James’ side views were no longer needed. Eventually I altered the Visio maps, after discussing it with the team, just to give them a more uniform structure.
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